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Skyblock Origins

Skyblock Origins

Jbacot Jbacot September 1, 2024

Hello! We are getting VERY close to a full release and we couldn't be more excited! We appreciate all of you who have participated in the beta and continue to help us squash all of the bugs. We are going to give out some special rewards for those who have participated with additional perks reserved for those who’ve shown exceptional dedication and time. Once again, thank you all for your continued support and incredible patience throughout our development journey!

Here is the changelog from the last two weeks

Miscellaneous Changes:

  • We have implemented our in-house crates plugin. The system to check if a reward has already been obtained is ALMOST done and polished. This will be implemented in just a few days but in the mean time - If you get a reward you already have, take a screenshot and send it to us and we will get you a new key. This only applies to permission-based rewards like /craft or kits
    Please let us know if you run into any problems with crates (rewards, using/getting keys, etc.)
  • Crates now have profile based rewards. So if you get /craft on Profile A, profile B will not have /craft.
  • Crates now have profile-type based rewards, meaning rewards on competitive profiles are not the same as casual rewards. We did this to minimize p2w aspects. (removed spawners, in-game money, armor, tools)
  • Added Frank skins to the crates. Currently still working on getting the Frank skin system implemented. If you get a Frank skin now, you will be able to use it once it's released (aiming for this weekend)
  • Purchasing bundles in the Omnishop now changes price based on what bundle you have

Miscellaneous Bug Fixes:

  • The fishing codex now has the correct title
  • Confirmation pages now have the correct title
  • Purchasing things in the Omnishop gives you what you bought

Island Changes:

  • You can now visit other players islands! Use /is visit (name) to visit (offline or online) players
  • Added to the option to disable or enable island visiting
  • Made it so island visiting is unlocked rather than always unlocked (finish tutorial questline)
  • You can now visit islands from both spawn and from your island, previously was only from spawn
  • Your scoreboard now shows your information when visiting islands rather than the visiting islands information|
  • Added a lot more checks for visitors (if you find any issues, please let us know)
  • When you disable visiting on your island, all current visitors will be sent back to their previous location (spawn or their island)
  • We have temporarily disabled Archiving islands

Island Bug Fixes:

  • Visitors can no longer breed animals
  • Visitors can no longer break or rotate item frames
  • Fixed the issue where island generators wouldn't save cross server (hopefully for good this time)
  • Competitive players can no longer pick up or drop items when visiting islands (regardless of the islands permissions)
  • If the the island your visiting has online members, you will now be sent to the same server instead of different ones
  • Fixed an issue where you sometimes wouldn't get reputation from Frank

Coming Soon:

  • Frank management menu - you will be able to change Franks appearance and his location
  • Frank skins are 90% complete, we just need to finish up the UI and make it so all island members have access to all unlocked skins
  • Infinite island sizes - we have added everything for this, we just need to add it to the /omnishop and update the /is upgrades menu (will be done this week)
  • Leaderboard rework - The current system is causing some lag issues at spawn. We plan to rewrite our current system to be cleaner and faster. With doing this, instead of showing top 6, we are going to show top 5. In the 6th spot will be your position to help you better understand where you hold up in the leaderboard! We are also going to add vote and fishing leaderboards + change Omnicoin payouts and make them per leaderboard